Saturday, January 24, 2015

Game: H1Z1 – Patch 20\1

I was probably not the nicest in my first impression of this game, and I think I was right but a lot has changed since then. The developer have given us a couple of patches and i have to admit, it gets a lot better. It still have a couple of problems but it is a lot better then what it was on it's early access release. I still have changed how i play games because of this game. For instance, i killed a player, i did not try to talk to him or anything. Just shoot him dead in fear of death and my greed for loot.

Another thing for me personally is that i am learning the map. I know almost always where i am at all times. It is smaller then some of it competitors have, at least that is what i have heard and i think that is a good thing. I can group up with my friends fast and not as much running as in other games in the same genre. The only thing i am thinking now is that there could be more on the map(maybe army base, hospital, amusement park or something like that), there is a lot of empty space.

One thing that kinda annyoes me is that it is a lot harder to find blades,knifes,axes(sharp objects), but they have put out a lot more canned food. The problem is though that you need blades and sharp objects to get meat from animals and you know, survive. Not game-breaking but makes it really hard to start a new character.

A thing that is very cool is that a lot of zombies have drops now. They drop items(I have gotten backpacks,shotgun shells and a lot more). Zombies also have the loot of players if they have killed a player. It also seems like zombies get attracted when you do thing, like making a fire, chopping down a tree and things like that. It makes you think a little about if you can handle a lot of zombies or if you need a heal first. It also helps that they have removed the possibility to destroy items. So the server dosnt go empty on items because if you are full you have to drop something.

They also have fixed how much you're states drop when you walk around and do things. You won't get hungry and thirsty as fast and i love it.

The last thing i want to touch on is the pay-to-win mechanic. It is not pay-to-win at all, in my opinion. The first thing about airdrops is that you can't use it unless a set amount of players are on the server. That means that you can't just stack up on an empty server. The next thing is that the package does not land at your feet. It can be far from you and that brings another problem. All players see this and they will come hunting for your box. Also, there are zombies in the package. So if someone buys a airdrop, go take it and ruin their day.

TL;DR:

A lot of problems are patched and fixed. It is still early access and are not finished. Very nice graphics, nice atmosphere and the game is shaping up good. If you don't love the genre or got friends on it, wait for more content. It is not pay-to-win.

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